<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Blog on Void *Pablogs</title><link>https://pablogs.dev/tags/blog/</link><description>Recent content in Blog on Void *Pablogs</description><generator>Hugo</generator><language>en</language><lastBuildDate>Fri, 22 May 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://pablogs.dev/tags/blog/index.xml" rel="self" type="application/rss+xml"/><item><title>Hello World: Pointers, Memory, and Low-Level C</title><link>https://pablogs.dev/posts/hello-world/</link><pubDate>Fri, 22 May 2026 00:00:00 +0000</pubDate><guid>https://pablogs.dev/posts/hello-world/</guid><description>&lt;p&gt;Every C project starts with a &lt;code&gt;printf(&amp;quot;Hello, World!\n&amp;quot;);&lt;/code&gt;, and this blog is no exception. Welcome to &lt;strong&gt;pablogs.dev&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;I&amp;rsquo;ve been wanting to create a personal space for a while now to document my projects, organize my thoughts, and most importantly, share what I learn about systems programming and low-level C. Often, when coding in higher-level languages, we take the underlying magic for granted: how memory is allocated, how resources are cleaned up, or how data structures grow.&lt;/p&gt;</description></item></channel></rss>